Sprite::goLayersBackwards()
Changes the sprite's layer by the amount.
Examples
import org.openpatch.scratch.*;
public class SpriteGoLayersBackwards {
public SpriteGoLayersBackwards() {
Stage myStage = new Stage(600, 240);
myStage.add(new Sprite("zeta", "assets/zeta_green_badge.png"));
myStage.add(new Sprite("zeta", "assets/zeta_green_badge.png"));
myStage.add(new Sprite("zeta", "assets/zeta_green_badge.png"));
myStage.add(new Sprite("zeta", "assets/zeta_green_badge.png"));
myStage.add(new Sprite("zeta", "assets/zeta_green_badge.png"));
Sprite gamma = new Sprite("gamma", "assets/gamma_purple_badge.png");
gamma.changeX(10);
myStage.add(gamma);
myStage.wait(1000);
gamma.goLayersBackwards(2);
myStage.wait(1000);
myStage.exit();
}
public static void main(String[] args) {
new SpriteGoLayersBackwards();
}
}
Syntax
Java
.goLayersBackwards(amount)
Scratch
Parameters
Name | Data Type | Description |
---|---|---|
amount | int | Amout of layers to move backwards. |
Return
void