Sprite::changeX()
Change the x position by a given amount.
Examples

import org.openpatch.scratch.*;
public class SpriteChangeX {
public SpriteChangeX() {
Stage myStage = new Stage(600, 240);
Sprite mySprite = new Sprite("zeta", "assets/zeta_green_badge.png");
myStage.add(mySprite);
myStage.wait(2000);
mySprite.changeX(100);
myStage.wait(2000);
myStage.exit();
}
public static void main(String[] args) {
new SpriteChangeX();
}
}
Syntax
Java
.changeX(amount)
Scratch
change x by ()
Parameters
Name | Data Type | Description |
---|---|---|
amount | float | Changes the x position by the amount. |
Return
void