Sprite::setTint()
Sets the sprite's tint to the amount.
Examples
import org.openpatch.scratch.Sprite;
import org.openpatch.scratch.Stage;
public class SpriteSetTint {
public SpriteSetTint() {
Stage myStage = new Stage(600, 240);
Sprite mySprite = new Sprite("slime", "assets/slime.png");
myStage.add(mySprite);
myStage.wait(2000);
mySprite.setTint(200);
myStage.wait(2000);
myStage.exit();
}
public static void main(String[] args) {
new SpriteSetTint();
}
}
Syntax
Java
.setTint(hue)
.setTint(r, g, b)
Scratch
Parameters
Name | Data Type | Description |
---|---|---|
hue | float | A hue value in the range of 0 ... 255 |
r | int | A red value in the range of 0 ... 255 |
g | int | A green value in the range of 0 ... 255 |
b | int | A blue value in the range of 0 ... 255 |
Return
void