Sprite::getTimer() Examples Syntax Java Scratch Parameters Return Sprite::getTimer() Returns the default timer or a timer with the given name. For more information about timer see the documentation for the Timer class. Examples import org.openpatch.scratch.Sprite; import org.openpatch.scratch.Stage; public class SpriteTimer { public SpriteTimer() { Stage myStage = new Stage(600, 240); Sprite timeMe = new Sprite("zeta", "assets/zeta_green_badge.png"); timeMe.addCostume("gamma", "assets/gamma_purple_badge.png"); timeMe.addTimer("identityChange"); myStage.add(timeMe); while (myStage.getTimer().forMillis(6000)) { if (timeMe.getTimer("identityChange").everyMillis(1000)) { timeMe.nextCostume(); } } myStage.exit(); } public static void main(String[] args) { new SpriteTimer(); } } View on GitHub Syntax Java .getTimer() .getTimer(name) Scratch (time [name v]) Parameters Name Data Type Description name String The name of the timer Return Timer getTimer()