AnimatedSprite::isAnimationPlayed() Examples Syntax Java Scratch Return AnimatedSprite::isAnimationPlayed() Returns true if the animation is fully played. This only works, when the animation is played once. Examples MySprite.javaMyStage.javaMyWindow.java import org.openpatch.scratch.extensions.animation.AnimatedSprite; public class MySprite extends AnimatedSprite { public MySprite() { this.addAnimation("idle", "assets/bee_idle.png", 6, 36, 34); } public void run() { this.playAnimation("idle", true); if (this.isAnimationPlayed()) { this.say("Animation is played"); } else { this.say("Animation is not played"); } } } import org.openpatch.scratch.Stage; public class MyStage extends Stage { public MyStage() { this.add(new MySprite()); } } import org.openpatch.scratch.Stage; import org.openpatch.scratch.Window; public class MyWindow extends Window { public MyWindow() { Stage myStage = new MyStage(); this.setStage(myStage); // Wait for 5 seconds while (myStage.getTimer().forMillis(5000)) ; this.exit(); } public static void main(String[] args) { new MyWindow(); } } View on GitHub Syntax Java .isAnimationPlayed() Scratch Return boolean isAnimationPlayed()