Sprite::getDirection()
Gibt die Richtung der Figur zurück.
Beispiele

import org.openpatch.scratch.*;
public class SpriteGetDirection {
public SpriteGetDirection() {
Stage myStage = new Stage(600, 240);
Sprite mySprite = new Sprite("zeta", "assets/zeta_green_badge.png");
myStage.add(mySprite);
mySprite.changeX(-80);
mySprite.changeY(30);
mySprite.setDirection(45);
mySprite.say("Direction: " + mySprite.getDirection());
myStage.wait(3000);
myStage.exit();
}
public static void main(String[] args) {
new SpriteGetDirection();
}
}
Syntax
Java
.getDirection()
Scratch
(direction)
Rückgabe
float