Sprite::stopAllSounds()
Stoppt alle Klänge der Figur.
Beispiele

import org.openpatch.scratch.*;
import org.openpatch.scratch.Sprite;
public class SpriteStopAllSounds {
public SpriteStopAllSounds() {
Stage myStage = new Stage(600, 240);
Sprite zeta = new Sprite("green", "assets/zeta_green_badge.png");
zeta.addSound("bump", "assets/bump.wav");
zeta.addSound("music", "assets/music.mp3");
zeta.playSound("bump");
zeta.playSound("music");
myStage.wait(300);
zeta.stopAllSounds();
myStage.exit();
}
public static void main(String[] args) {
new SpriteStopAllSounds();
}
}
Syntax
Java
.stopAllSounds()
Scratch
stop all sounds
Rückgabe
void