Sprite::setPosition()
Setzt die Positon der Figur.
Beispiele
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import org.openpatch.scratch.Sprite;
import org.openpatch.scratch.Stage;
public class SpriteSetPosition {
public SpriteSetPosition() {
Stage myStage = new Stage(600, 240);
Sprite mySprite = new Sprite("slime", "assets/slime.png");
myStage.add(mySprite);
while (myStage.getTimer().forMillis(3000)) {
int x = myStage.pickRandom(-myStage.getWidth() / 2, myStage.getWidth() / 2);
int y = myStage.pickRandom(-myStage.getHeight() / 2, myStage.getHeight() / 2);
mySprite.setPosition(x, y);
myStage.wait(200);
}
myStage.exit();
}
public static void main(String[] args) {
new SpriteSetPosition();
}
}
Syntax
Java
.setPosition(x, y)
.setPosition(vector)
Scratch
go to x () y ()
Parameter
Name | Datentyp | Beschreibung |
---|---|---|
x | float | X-Koordinate |
y | float | Y-Koordinate |
vector | Vector2 | Ein Vektor |
Rückgabe
void