Scratch for Java

Sprite::addCostume()

Adds a costume from an image file. The first costume added is the one the sprite wears.

Examples

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Syntax

Java

.addCostume(name, imagePath)
.addCostume(imagePath)
.addCostume(name, imagePath, x, y, width, height)

Parameters

Name Data Type Description
name String the costume's name, for switchCostume(String)
imagePath String the image file (PNG, JPEG, GIF, BMP or TGA)
x int left edge of the part, in pixels
y int top edge of the part, in pixels
width int width of the part
height int height of the part

Return

void

addCostume()

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