Scratch for Java

Sprite::setWhenMouseMoved()

Sets the handler for when the mouse is moved. This allows you to define custom behavior when the mouse is moved.

Syntax

Java

.setWhenMouseMoved(whenMouseMoved)

Parameters

Name Data Type Description
whenMouseMoved WhenMouseMovedHandler A MouseMovedHandler that takes a Sprite, x, and y

Return

void

setWhenMouseMoved()