Scratch for Java

Sprite::glide()

Slides the sprite to a place over the given time, instead of jumping there.

Unlike Scratch this does not hold up the sprite: run() keeps being called while the sprite is on its way. Use isGliding() to tell whether it has arrived.

Syntax

Java

.glide(seconds, x, y)

Scratch

glide (seconds) secs to x: (x) y: (y)

Parameters

Name Data Type Description
seconds double how long the trip should take
x double where to end up
y double where to end up

Return

void

glide()

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