Scratch for Java

Stage::waitSeconds()

Holds up the code that calls it for a number of seconds. Called in main (a program written straight down the page), the game keeps running meanwhile and the seconds are game time. Called in run() or an event, the whole game waits, as it does for any slow code; the window stays responsive.

Syntax

Java

.waitSeconds(seconds)

Parameters

Name Data Type Description
seconds double how long

Return

void

waitSeconds()

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