Scratch for Java

Text::useFont()

Chooses the font all text is written in, and how big it is.

Call it before the first stage is created. The font is loaded while the window starts up, so choosing one later is not reliable.

public static void main(String[] args) {
   Text.useFont("assets/Retro Gaming.ttf", 11);
   new MyStage();
 }

Syntax

Java

.useFont(path, size)
.useFont(path)

Parameters

Name Data Type Description
path String the path to a .ttf or .otf file
size int the size to write in

Return

void

useFont()

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