Sprite::playAnimation()
Plays an animation, over and over. Call it every tick (in run()): it shows the next
frame each time the animation interval has passed, and starts from the first frame when
another animation was playing before.
Syntax
Java
.playAnimation(name)
.playAnimation(name, once)
Parameters
| Name | Data Type | Description |
|---|---|---|
| name | String | the animation's name |
| once | boolean | whether to stop at the last frame instead of starting over |
Return
void