AnimatedSprite::addAnimation()
Adds an animation to the sprite.
sprite.addAnimation("walk", i -> "walk_" + i + ".png", 3);
Examples
Syntax
Java
.addAnimation(name, pattern, frames)
.addAnimation(name, builder, frame)
.addAnimation(name, path, frames, width, height)
.addAnimation(name, path, frames, width, height, row)
.addAnimation(name, path, frames, width, height, column, useColumns)
Parameters
| Name | Data Type | Description |
|---|---|---|
| name | String | the name of the animation |
| pattern | String | the pattern (@see String#format) of the file names. The frame starts from 1. |
| frames | int | the number of frames in the animation |
| builder | Function<Integer, String> | a function that builds the file names for the animation frames |
| frame | int | the number of frames in the animation. The frame starts from 1. |
| path | String | the path to the animation frames |
| width | int | the width of each frame |
| height | int | the height of each frame |
| row | int | the row of the animation frames |
| column | int | the column of the animation frames |
| useColumns | boolean | whether to use columns or rows |
Return
void