Shaders()
The shaders belonging to one sprite or stage, and which of them is currently drawn with.
Reached through getShaders(), so that shader handling does not take up
room in the everyday API of a sprite:
this.getShaders().add("blur", "blur.frag", null);
this.getShaders().switchTo("blur");
Syntax
Java
new Shaders(owner)
new Shaders(s)