Scratch for Java

Shaders::add()

This works in a project you run on your own computer, but not in the examples you can start here in the browser. There is no file system, no video encoder and no OpenGL behind a web page, so calling it there tells you as much and does nothing.

Adds a shader. If a shader with the given name already exists, that one is returned instead.

Syntax

Java

.add(name, fragmentShaderPath, vertexShaderPath)

Parameters

Name Data Type Description
name String a unique name
fragmentShaderPath String the path to the fragment shader
vertexShaderPath String the path to the vertex shader, may be null

Return

Shader

add()

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