Scratch for Java

Stage::stamp()

Stamps images permanently onto one of the stage's layers, so that a tile map gets drawn once instead of every frame. Reached from other packages through StageAccess; Sprite.stamp(Layer) is the stamp block.

Syntax

Java

.stamp(stamps, layer)

Parameters

Name Data Type Description
stamps Queue<Stamp> the images to stamp
layer Layer which layer to stamp them onto

Return

void

stamp()

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